Like everything, none of the Carmageddon games are perfect, so glitches (also known as bugs) are more than likely to occur. Some may be harmless, while others can make a race incompletable.
This page lists all (or most) known bugs.
- Name: Most glitches don't have a name, so the name given just helps to identify them.
- Reproducibility: How often can this glitch be reproduced. Low, Medium or High.
- Cause: Why this happens.
- Code: Caused by some coding flaws, such as allowing a variable to reach unwanted values.
- Engine: Caused by a problem with an engine: physics, sound, graphic, etc.
- Design: Caused by faulty location, model, etc. design.
- Harmless: if the glitch can make the game unplayable or have other serious effects. otherwise.
Carmageddon & Splat Pack
Name | Reproducibility | Cause | Harmless |
---|---|---|---|
Sped up timer | High | Engine | |
Teleporting opponents | Medium | Engine | |
Race info + view racers | Medium | Code | |
Exploded bodywork | Low | Engine |
Carmageddon II
Name | Reproducibility | Cause | Harmless |
---|---|---|---|
Airport terrain | Low | Design | |
Random collisions | Low | Engine | |
Solid breakables | Medium | Engine | |
USS Lewinsky door | High | Engine | |
Wrecks gallery | Medium | Code | |
Full garage | High | Code | |
Yon freeze | Medium | Engine |
Carmageddon and Carmageddon II
Name | Reproducibility | Cause | Harmless |
---|---|---|---|
Ped freezing horn | Medium | Code |
Carmageddon: TDR 2000
Name | Reproducibility | Cause | Harmless |
---|---|---|---|
Cutscene glitch | Low | Code | |
Free driving ending | Low | Code | |
Reverse sounds | Low | Engine |
Carmageddon (PlayStation)
Name | Reproducibility | Cause | Harmless |
---|---|---|---|
Water walking peds | High | Engine |
Carmageddon 64
Name | Reproducibility | Cause | Harmless |
---|---|---|---|
Stuck cars | Low | Engine | |
Doughnut glitch | Medium | Engine |
Carmageddon (Mobile)
Name | Reproducibility | Cause | Harmless |
---|---|---|---|
Broken HUD | High | Engine |
Minor glitches
Carmageddon and Splat Pack
- The Suppressor's gear counter is graphically incorrect, showing bits of the surrounding numbers above and below the current one, and gears 7 and 8 are just garbage graphics.
- If the player wins a race with a lot of spins in mid-air, they'll be granted a Cunning Stunt bonus when the next race starts, provided they haven't landed after winning, and that the game hasn't been exited in the meantime. Video
- The map in Industrial Action highlights the previous checkpoint instead of the current one.