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Argonaut's BRender (abbreviation of Blazing Renderer) is one of the first development toolkits and a real-time 3D graphics engines for computer games, simulators and graphic tools. It appeared in the software-rendered engines era, during 1994, and was developed and licensed by now defunct Argonaut Software. The engine had support for Intel's MMX instruction set, software drivers including DirectDraw, and in later years was able to make the jump to hardware-rendering via its 3D hardware device drivers. It supported Microsoft Windows, MS-DOS, Mac OS (Classic), OS/2, Sony PlayStation and SEGA Saturn platforms. It was competing at the time with two other graphics engines: Criterion's RenderWare and RenderMorphics' Reality Lab.

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