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{{Infobox VG | {{Infobox VG | ||
|title = Carmageddon II: Carpocalypse Now | |title = Carmageddon II: Carpocalypse Now | ||
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}} | }} | ||
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'''''Carmageddon II: Carpocalypse Now''''' is the sequel to the computer game ''[[Carmageddon]]'', released on November 30, 1998. The game was developed by Stainless Games and published by Sales Curve Interactive. It has been released for both PC and Macintosh. | '''''Carmageddon II: Carpocalypse Now''''' is the sequel to the computer game ''[[Carmageddon]]'', released on November 30, 1998. The game was developed by Stainless Games and published by Sales Curve Interactive. It has been released for both PC and Macintosh. | ||
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''Carmageddon II'' is generally regarded as the best game in the series due to its improved graphics, improved physics and overall better gameplay. It is also the only game in the trilogy which does not have an official expansion pack. | ''Carmageddon II'' is generally regarded as the best game in the series due to its improved graphics, improved physics and overall better gameplay. It is also the only game in the trilogy which does not have an official expansion pack. | ||
==Gameplay== | ==Gameplay== <!--T:5--> | ||
===Single player=== | ===Single player=== <!--T:6--> | ||
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As with ''[[Carmageddon]]'', there are 3 ways to finish most levels: | As with ''[[Carmageddon]]'', there are 3 ways to finish most levels: | ||
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*Complete the race, passing through every [[checkpoint]] before time runs out | *Complete the race, passing through every [[checkpoint]] before time runs out | ||
*[[Wasted|Waste]] all the opponents | *[[Wasted|Waste]] all the opponents | ||
*Kill every pedestrian in the level | *Kill every pedestrian in the level | ||
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Three levels of difficulty are available to choose from. | Three levels of difficulty are available to choose from. | ||
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As the player progresses through the game they unlock '[[groups]]' of levels. These consist of 3 standard "Race, Wreck, or Wreak havoc among the populace" levels, followed by a [[mission]]. Each mission has specific tasks to accomplish, and must be passed to unlock the next group. The game is completed when group 10 is finished, and all cars and levels are unlocked as a reward. | As the player progresses through the game they unlock '[[groups]]' of levels. These consist of 3 standard "Race, Wreck, or Wreak havoc among the populace" levels, followed by a [[mission]]. Each mission has specific tasks to accomplish, and must be passed to unlock the next group. The game is completed when group 10 is finished, and all cars and levels are unlocked as a reward. | ||
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The time limits are more generous than in the first game, and the player can kill [[Pedestrians|pedestrians]], crash into opponents or perform certain actions to gain extra time. | The time limits are more generous than in the first game, and the player can kill [[Pedestrians|pedestrians]], crash into opponents or perform certain actions to gain extra time. | ||
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''Carmageddon II'' was one of the few racing games at the time to feature deformable model removable parts on its cars, making for more realistic dents and crashes. The vehicles can be bent in half, leaving them with fewer wheels on the ground, and can even be sheared in half, causing retirement from the race if the damage is not repaired before the vehicle touches the ground. | ''Carmageddon II'' was one of the few racing games at the time to feature deformable model removable parts on its cars, making for more realistic dents and crashes. The vehicles can be bent in half, leaving them with fewer wheels on the ground, and can even be sheared in half, causing retirement from the race if the damage is not repaired before the vehicle touches the ground. | ||
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{{See also|Levels in Carmageddon II: Carpocalypse Now}} | {{See also|Levels in Carmageddon II: Carpocalypse Now}} | ||
===Multiplayer=== | ===Multiplayer=== <!--T:14--> | ||
{{Main|Multiplayer#Carmageddon II}} | {{Main|Multiplayer#Carmageddon II}} | ||
''Carmageddon II'' supports 2-6 players, over a LAN Network or IPX Network. | ''Carmageddon II'' supports 2-6 players, over a LAN Network or IPX Network. | ||
==Characters== | ==Characters== <!--T:15--> | ||
{{main|:Category:Drivers in Carmageddon II: Carpocalypse Now}} | {{main|:Category:Drivers in Carmageddon II: Carpocalypse Now}} | ||
{{See also|List of vehicles in Carmageddon II: Carpocalypse Now}} | {{See also|List of vehicles in Carmageddon II: Carpocalypse Now}} | ||
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''Carmageddon II'' features 40 Characters, each with their own individual vehicle - 10 more than its prequel. The player can only choose [[Max Damage]] at the start, but opponents vehicles can be bought after a race using Credits earned. | ''Carmageddon II'' features 40 Characters, each with their own individual vehicle - 10 more than its prequel. The player can only choose [[Max Damage]] at the start, but opponents vehicles can be bought after a race using Credits earned. | ||
==Soundtrack== | ==Soundtrack== <!--T:17--> | ||
''Carmageddon II'' features a heavy metal soundtrack with songs from {{w|Iron Maiden}} and instrumental tracks from Sentience. | ''Carmageddon II'' features a heavy metal soundtrack with songs from {{w|Iron Maiden}} and instrumental tracks from Sentience. | ||
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#Sentience - Finer Scale | #Sentience - Finer Scale | ||
#Sentience - Magnificent Speed | #Sentience - Magnificent Speed | ||
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#Iron Maiden - The Trooper | #Iron Maiden - The Trooper | ||
==Censorship== | ==Censorship== <!--T:19--> | ||
Like its predecessor, ''Carmageddon II'' was subject to criticism for the level of violence portrayed in the game. It is rated 15+ by ELSPA. In some countries, the pedestrians (and animals) are zombies, and blood is turned to green slime: In Germany, aliens replaced the pedestrians. Internet released '[[Blood Patch|blood patches]]' restore the original human pedestrians. The blood pack was later released in the United Kingdom in 1999, earning the game an 18 certificate. | Like its predecessor, ''Carmageddon II'' was subject to criticism for the level of violence portrayed in the game. It is rated 15+ by ELSPA. In some countries, the pedestrians (and animals) are zombies, and blood is turned to green slime: In Germany, aliens replaced the pedestrians. Internet released '[[Blood Patch|blood patches]]' restore the original human pedestrians. The blood pack was later released in the United Kingdom in 1999, earning the game an 18 certificate. | ||
==Changes from ''Carmageddon''== | ==Changes from ''Carmageddon''== <!--T:20--> | ||
*The amount of sprites has been decreased - [[pedestrians]], [[pickups]], etc. are now full 3D models. | *The amount of sprites has been decreased - [[pedestrians]], [[pickups]], etc. are now full 3D models. | ||
*[[Items]], [[missions]], [[status]], [[crushage]] and the [[mini-map]] have been introduced. | *[[Items]], [[missions]], [[status]], [[crushage]] and the [[mini-map]] have been introduced. | ||
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*Some things have become more complex (e.g. the physics, [[Action Replay]], [[powerups]]). | *Some things have become more complex (e.g. the physics, [[Action Replay]], [[powerups]]). | ||
==Re-release== | ==Re-release== <!--T:21--> | ||
On October 17 2013, ''Carmageddon II'' was re-released via the ''Good Old Games'' online store.[http://www.gog.com/news/release_carmageddon_2_carpocalypse_now] | On October 17 2013, ''Carmageddon II'' was re-released via the ''Good Old Games'' online store.[http://www.gog.com/news/release_carmageddon_2_carpocalypse_now] | ||
==External links== | ==External links== <!--T:22--> | ||
*[http://games.sci.co.uk/games/basic.asp?version_id=4 ''Carmageddon II''] at Sci Games | *[http://games.sci.co.uk/games/basic.asp?version_id=4 ''Carmageddon II''] at Sci Games | ||
*[https://dl.dropbox.com/u/28683965/Carmageddon%20II%20-%20Manual%20-%20PC.pdf Instruction Manual] direct download (ENG - 348 KB) | *[https://dl.dropbox.com/u/28683965/Carmageddon%20II%20-%20Manual%20-%20PC.pdf Instruction Manual] direct download (ENG - 348 KB) | ||
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*[http://devwam.toshiba-3.com/viewtopic.php?id=313 ''Carmageddon II'' patches guide] at devWAM | *[http://devwam.toshiba-3.com/viewtopic.php?id=313 ''Carmageddon II'' patches guide] at devWAM | ||
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{{Carmageddon Games}} | {{Carmageddon Games}} | ||
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[[pt:Carmageddon II: Carpocalypse Now]] | [[pt:Carmageddon II: Carpocalypse Now]] | ||
[[Category:Carmageddon games]] | [[Category:Carmageddon games]] |
Revision as of 12:05, 23 June 2014
This article has been featured! It's feature #5. |
Carmageddon II: Carpocalypse Now | |
---|---|
Carma2boxuk.jpg UK PC Version CD cover | |
Developer(s) | Stainless Games |
Publisher(s) | EU SCi NA Interplay |
Engine | BRender |
Platform(s) | Windows, Macintosh |
Release date | Original: November 30, 1998 Digital: October 17, 2013 |
Genre(s) | Vehicular combat |
Mode(s) | Single player, Network Multiplayer |
Players | 1 - 12 players |
Rating(s) | ESRB: M BBFC: 18 OFLC: MA15+ ELSPA: 15+ (cut) USK: 16+ |
Media | CD-ROM |
System requirements | Windows 95 / 98 166MHz CPU 16MB RAM 200MB Hard Disk Space DirectX 6 2MB Graphics card 4x CD-ROM Drive DirectX 6 Soundcard IPX (for network game) |
Input methods | Keyboard & Mouse |
Carma2boxus.jpg US cover |
Carmageddon II: Carpocalypse Now is the sequel to the computer game Carmageddon, released on November 30, 1998. The game was developed by Stainless Games and published by Sales Curve Interactive. It has been released for both PC and Macintosh.
Carmageddon II is generally regarded as the best game in the series due to its improved graphics, improved physics and overall better gameplay. It is also the only game in the trilogy which does not have an official expansion pack.
Gameplay
Single player
As with Carmageddon, there are 3 ways to finish most levels:
- Complete the race, passing through every checkpoint before time runs out
- Waste all the opponents
- Kill every pedestrian in the level
Three levels of difficulty are available to choose from.
As the player progresses through the game they unlock 'groups' of levels. These consist of 3 standard "Race, Wreck, or Wreak havoc among the populace" levels, followed by a mission. Each mission has specific tasks to accomplish, and must be passed to unlock the next group. The game is completed when group 10 is finished, and all cars and levels are unlocked as a reward.
The time limits are more generous than in the first game, and the player can kill pedestrians, crash into opponents or perform certain actions to gain extra time.
Carmageddon II was one of the few racing games at the time to feature deformable model removable parts on its cars, making for more realistic dents and crashes. The vehicles can be bent in half, leaving them with fewer wheels on the ground, and can even be sheared in half, causing retirement from the race if the damage is not repaired before the vehicle touches the ground.
Multiplayer
- Main article: Multiplayer#Carmageddon II
Carmageddon II supports 2-6 players, over a LAN Network or IPX Network.
Characters
- Main article: Category:Drivers in Carmageddon II: Carpocalypse Now
- See also: List of vehicles in Carmageddon II: Carpocalypse Now
Carmageddon II features 40 Characters, each with their own individual vehicle - 10 more than its prequel. The player can only choose Max Damage at the start, but opponents vehicles can be bought after a race using Credits earned.
Soundtrack
Carmageddon II features a heavy metal soundtrack with songs from Iron Maiden and instrumental tracks from Sentience.
- Sentience - Finer Scale
- Sentience - Magnificent Speed
- Sentience - Machina Directa
- Iron Maiden - Man on the Edge
- Iron Maiden - Be Quick or Be Dead
- Iron Maiden - Aces High
- Iron Maiden - The Trooper
Censorship
Like its predecessor, Carmageddon II was subject to criticism for the level of violence portrayed in the game. It is rated 15+ by ELSPA. In some countries, the pedestrians (and animals) are zombies, and blood is turned to green slime: In Germany, aliens replaced the pedestrians. Internet released 'blood patches' restore the original human pedestrians. The blood pack was later released in the United Kingdom in 1999, earning the game an 18 certificate.
Changes from Carmageddon
- The amount of sprites has been decreased - pedestrians, pickups, etc. are now full 3D models.
- Items, missions, status, crushage and the mini-map have been introduced.
- Cops and the prat cam have been removed, but were planned to be in the game during prototype stages. Some info on those things is still in the final game, but unused.
- Different character roster, different locations, different menu styles.
- APO now has 30 slots that must be purchased before being filled.
- Opponents are no longer stealworthy - they must be purchased.
- Levels are organized in groups.
- Some things have become more complex (e.g. the physics, Action Replay, powerups).
Re-release
On October 17 2013, Carmageddon II was re-released via the Good Old Games online store.[1]
External links
- Carmageddon II at Sci Games
- Instruction Manual direct download (ENG - 348 KB)
- Review scores at Gamerankings
- RCS' Carmageddon 2 FAQ
- Intro on YouTube
- Carmageddon II patches at Sci Games
- Carmageddon II patches guide at devWAM
Carmageddon games (cat) | |
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Main titles | Carmageddon · Carmageddon II: Carpocalypse Now · Carmageddon: TDR 2000 · Carmageddon: Reincarnation |
Expansion Packs | Carmageddon Splat Pack · The Nosebleed Pack |
Console & Handheld titles | Carmageddon (Game Boy Color) · Carmageddon (PlayStation) · Carmageddon 64 · Carmageddon (Mobile) · Carmageddon (Funsize) · Carmageddon: Crashers |
Cancelled titles | Carmageddon: TDR 2000 (Game Boy Color) · Carmageddon (Gizmondo) · Carmageddon TV · Carmageddon 4 Ever · Crude Awakening |